![]() ![]() This update corrects the ship’s death spiral. When the Pirate Nations book hits the shelves, all bets are off. Of course, you’ll need a character sheet for that tugboat you call a ship, right? This should cover all the stuff from the core rulebook. Includes optional rule on weapon selection at character generation. Also includes a list of potential signature items and a list of weapon preference for the different Dueling Academies included in the core rulebook. Here’s a quick and easy reference for making your action sequences far more dramatic…and dangerous.Ī list of common Théan weapons for players to choose from, cribbed from 1st edition resources. In 7th Sea, Combat is what happens while the villain gets business done. Punch it Up! An Action Sequence Reference This file is a Google Doc and is meant to be shared and amended, so please feel free to add your own additions and include your name as a contributor. Martin Coulter’s excellent collection of potential opportunities and consequences for 7th Sea 2nd edition. SAMPLE Opportunities/Complications for Action Scenes And if that wasn’t enough, it also makes a handy bookmark! Inspired by Bert Garcia and Karl Keesler on Google+, this bookmark covers some of the main rules likely to come up in any game session. This 2″x7″ bookmark is designed with players in mind. Both sheets are form-fillable.ĭesigned to fit on the inside cover of a standard composition notebook, this handy reference includes idea generators as well as handy information for creating and managing NPCs and Villains in your game. But the simple sheet includes all the necessary information for your villain plus plenty of space to fill in the details as you need them. If you are the kind of person who likes lots of info, you’ll want the complete sheet. There are two versions: a simple sheet and a complete robust sheet. 7th Sea (2nd edition)īased on one of the original playtest character sheets and incorporating my favorite elements of several fan-created sheets. Special Power Summaries – Summaries of available attack and damaging magical effects for use in designing new Threats.Ĭharacter Professional Income – Guidelines for player character income. ![]() Threat Summaries – An index of Threats from Available WH Sources, including updated Power/Price lists from Grand Tome of Adversaries. Notebook Reference – Includes information from Grand Tome of Adversaries, 2nd edition and new idea generators. GM Reference Sheets – minor corrections and additions now includes Fighting Tradition reference. Malleus Maleficarum – A compendium of house rules from our Witch Hunter game. Witch Hunter Character Sheet (1st edition) Grand Master Files Witch Hunter Character Sheet (2nd edition) (expanded, form-fillable) Player Reference Sheets – minor corrections and additions now includes Fighting Tradition reference. Witch Hunter Character Creation Workbook – a folio and worksheet that walks you through each step of Character Creation. Witch Hunter: The Invisible World (2nd edition) Player Files ![]()
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